{L_sys_universe} "{C_game_name}"

{L_adm_opt_game_settings}
{L_adm_opt_game_name} {C_game_name}
{L_adm_opt_game_mode} {L_sys_game_mode[1]} {L_sys_game_mode[0]}
{L_adm_opt_multiaccount_enabled} {L_sys_yes} {L_sys_no}
{L_adm_opt_empire_mercenary_temporary} {L_sys_yes} {L_sys_no}
{L_adm_opt_speed} {L_adm_opt_game_gspeed} {L_sys_system_speed_for_action} x {GAME_SPEED}
{L_sys_system_speed_original} x {GAME_SPEED_PLAIN} x {GAME_SPEED}
{L_adm_opt_speed} {L_adm_opt_game_fspeed} {L_sys_system_speed_for_action} x {FLEET_SPEED}
{L_sys_system_speed_original} x {FLEET_SPEED_PLAIN} x {FLEET_SPEED}
{L_adm_opt_speed} {L_adm_opt_game_pspeed} {L_sys_system_speed_for_action} x {RESOURCE_MULTIPLIER}
{L_sys_system_speed_original} x {RESOURCE_MULTIPLIER_PLAIN} x {RESOURCE_MULTIPLIER}
{L_adm_opt_galaxies} {C_game_maxGalaxy}
{L_adm_opt_systems} {C_game_maxSystem}
{L_adm_opt_planets} {C_game_maxPlanet}
{L_adm_uni_price_galaxy} {C_uni_price_galaxy}
{L_adm_uni_price_system} {C_uni_price_system}
{L_adm_opt_plan_settings}
{L_adm_opt_plan_initial} {C_initial_fields} {L_adm_opt_sectors}
{L_adm_opt_plan_base_inc} {L_sys_metal} {C_metal_basic_income} {L_adm_opt_per_hour}
{L_adm_opt_plan_base_inc} {L_sys_crystal} {C_crystal_basic_income} {L_adm_opt_per_hour}
{L_adm_opt_plan_base_inc} {L_sys_deuterium} {C_deuterium_basic_income} {L_adm_opt_per_hour}
{L_adm_opt_plan_base_inc} {L_sys_energy} {C_energy_basic_income} {L_adm_opt_per_hour}
{L_adm_opt_max_colonies} {L_sys_unlimited}{PLAYER_MAX_COLONIES}
{L_sys_opt_bash_info}
{L_sys_opt_bash_attacks} {C_fleet_bashing_attacks}
{L_sys_opt_bash_waves} {C_fleet_bashing_waves}
{L_sys_opt_bash_interval} {fleet_bashing_interval}
{L_sys_opt_bash_scope} {fleet_bashing_scope}
{L_sys_opt_bash_war_delay} {fleet_bashing_war_delay}
{L_sys_opt_bash_disabled}
{L_adm_opt_game_oth_info}
{L_sys_ali_bonus_members} {ALI_BONUS_MEMBERS}
{L_adm_opt_exchange} {L_sys_metal} {C_rpg_exchange_metal} : {L_sys_crystal} {C_rpg_exchange_crystal} : {L_sys_deuterium} {C_rpg_exchange_deuterium} : {L_sys_dark_matter_sh} {C_rpg_exchange_darkMatter}
{L_adm_opt_vacation_mode_is} {L_sys_off} {L_sys_on}
{L_adm_opt_build_on_research} {L_sys_yes} {L_sys_no}
{L_adm_opt_allow_buffing} {L_sys_yes} {L_sys_no}
{L_adm_opt_ally_help_weak} {L_sys_yes} {L_sys_no}
{L_adm_ver_versions}
{L_adm_ver_version_sn} {D_SN_VERSION}
{L_adm_ver_version_db} {C_db_version}